Project 02

Electric Skateboard

An electric mobility research platform designed around a simple question: could a student-built board be cheaper, faster, and more efficient than existing options?

Electric skateboard research display
Role

Researcher
System Designer

Program

Minnetonka
Research

Focus

Controls
Power · Safety

Stack

Talon FX · CAN
ESP8266 · Raspberry Pi

Research goal

Turn a consumer product into an instrumented engineering system.

The project combined propulsion, battery power, control electronics, and communication in one mobile platform. I designed around a Falcon 500 with integrated Talon FX control, plus Raspberry Pi, HERO USB-CAN, and ESP8266 interfaces for telemetry and remote control.

Performance targets included range, speed, charge time, and acceleration, not just whether the board could move. A deadman control was part of the design from the beginning.

30mph top speed
13.45miles at maximum speed
1.5hour full charge
$890bill of materials
Belt drive assembly on the electric skateboard

Mechanical powertrain

Belt-driven and built to be serviced.

The drivetrain uses a compact belt reduction from motor to wheel. The exposed layout made alignment, tension, and component changes visible and testable while the design evolved.

Battery and control electronics mounted to the skateboard

Embedded control

A modular electronics layout for rapid iteration.

Off-the-shelf battery packs supplied the system while separate control hardware handled motor commands, communication, and instrumentation. The architecture allowed interfaces to change without redesigning the entire board.

Design priorities

01

Measure it

Track speed, range, charge behavior, and acceleration so improvements can be compared instead of guessed.

02

Make it safe

Use deliberate remote control behavior and a deadman strategy so loss of input produces a predictable stop.

03

Keep it open

Use programmable controllers and standard communication buses so the platform can support future experiments.

What I learned

Good embedded design is a conversation between software and hardware.

Motor response, wiring, mechanical packaging, and control logic could not be solved independently. The project taught me to treat the whole vehicle as one system, and to test claims with data.

Read the full research paper